In order to unpack this file after download, please enter the following password: trainer.
For unpacking files we recommend using a free software - 7-Zip.
Unzip the contents of the archive, run the trainer, and then the game. https://anymv.over-blog.com/2020/12/itext-pro-1-2-8-ocr-tool-installer.html. During the game you will be able to take advantage of the following keys:
The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, achievements, and secrets for Metro: Last Light for Xbox 360. Welcome to the Metro: Last Light Walkthrough. The number of Notes in each chapter is represented by the number next to the Chapter.
1 -immortality
2 -gas mask
3 -led flashlight
4 -filter
5 -does not give weapons
6 -gun si no overheating
7 – accuracy
8 -rate of fire
9 -money
10 -super jump
11 -you do not need to load the weapons
12 -ammo
13 -knives, bombs, first aid kits
Please note! The trainer works with version 20180302 of the game.
Note: The cheats and tricks listed above may not necessarily work with your copy of the game. This is due to the fact that they generally work with a specific version of the game and after updating it or choosing another language they may (although do not have to) stop working or even malfunction.
Extra care should be taken with modifications, trainers, and other things that were not created by the game’s developers. In this case the possibility of malfunctioning or even damaging the game, which may necessitate reinstalling the game, is particularly high.
Slotocash no deposit coupon codes. Report problems with download to [email protected] Sonic classic heroes zip.
Finding all of the supply crates in the swamps is an optional task, which you can take up if you want to unlock the Equipped achievement/trophy.
The plan is that you conduct a very detailed exploration of two large patches of the swamps visited in the chapters entitled Sundown and Nightfall. To make it easier for you, I suggest that you equip yourself with a larger amount of gas masks and filters, and also play at the lowest possible difficulty level, so that any fights with the shrimps, demons and mutants do not interfere with the actual exploration.
Below, you can find a revive of the most important places which you need to explore in each of the abovementioned chapters. Note - the game adds a given stash to the overall number of the stashes that you have already found, at the moment that you find it. Therefore, you do not need to worry if your inventory is already full and you cannot take everything with you.
By going to the left of the starting point, you will reach overgrown ruins. Explore them carefully to find, first of all, a stash with an assault rifle (watch out for the tripwire!). Apart from that, there are a few skeletons around (you do not need to find them all at any cost, because only the actual stashes count).
The encampment shown in the above screenshot is one of the most crucial locations in the swamps. It is located ahead of the starting point. First of all, examine the booth to the left of the main entrance. Inside, there is a sniper rifle, among others. Next, search out the corpse among the locked garages and walk into the only opened one. Watch out for a tripwire here. Search now the part of the camp to the right (walk around the central reservoir) and find the corpse and a uncovered truck (another tripwire here!). Finally, leave through the back exit from the camp to find yet another corpse.
Near the encampment, there is a gas station. In its central part, apart from Artyom's diary page, there is a gas canister, a corpse and also a supply crate. After you examine the ground floor, walk over the thin metal structure to reach the rooftop of the gas station. Xtream path 1 6 3 2 for adobe illustrator. Examine the roof to find another corpse and a crate.
As you go to the right from the starting point, you will reach a plane wreck. Apart from gas canisters, inside you can also find mines and two supply crates located right next to the cockpit. After you have explored the plane, you should return outside and walk over both wings of the plane to reach the seemingly unreachable shelf with an interactive box.
Finally, explore the area around the ferry pier that you need to reach in order to complete the chapter. Here you can find a crate and a corpse.
Start by examining the crate near the water and then go to the derelict building shown in the above screenshot, near the starting point. On the first floor, there are standard supplies and also night-vision goggles and an Artyom's diary page. Finally, go to the ground floor and quickly locate an interactive crate. Then, leave the place before radiation kills you.
On your way to the next area on the swamps, you can, of course, look around for corpses but, as I have already mentioned, they are not required to unlock the achievement. After you reach the area neighboring with the demolished skyscraper (the above screenshot), turn your attention to the examination of the truck with its tilt off.
After you lose the big green beast, you will find yourself in a big, two-storey derelict building. On the ground floor there is only a corpse so, go upstairs. Examine all of the side rooms here, while minding numerous tripwires extended in this location. There is a corpse, an assault rifle and three legitimate supply crates.
Finally, approach the exit of the two-storey building (the above screenshot). Do not walk over the plank and jump down to take a look into the nearby truck with two interactive crates in it. This is the moment in which you should be awarded the achievement/trophy.